The video https://youtu.be/gh4k0Q1Pl7E?t=120 shows a step where I need to drag a newly created post-processing profile into the CenterEyeAnchor section. I am aware this video is the demo using an older version of the Post Processing Stack package, so one can not longer add it as a component into anywhere. But I do not know an alternative to achieve the same step?
Is it not even necessary?
By not going with step, I got all darken objects (but have some light on some part of the objects if I add some sort of light) But still its very different than the complete light achieved in that video.
What the video show
I follow pretty much 100% in the video until that step adding post-processing profile setup.
I am very noobie in Unity.
I am using
Unity 2019.3.14
Post Processing 2.3.0

