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What do I have to do in order to run my Stride game on the Vulkan graphics platform?

The documentation section seems to be outdated, the drop-down doesn't exist anymore: https://doc.stride3d.net/latest/en/manual/platforms/index.html#set-the-graphics-platform

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Since Stride 4.0 you can add the StrideGraphicsApi property to the top-level executable project. For example, add this line in the first PropertyGroup of the .csproj file:

<StrideGraphicsApi>Vulkan</StrideGraphicsApi>

Valid values are:

Null
Direct3D11
Direct3D12
OpenGL
OpenGLES
Vulkan
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