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I'm trying to get postprocessing work again after updated to URP. But it does not work !!

Could anyone help me with any solution or clue ?


In the Main Camera component put the tick in Rendering > Post Processing. You also don't need to have a separate layer for the volume and camera any longer as far as I know. Should not make a difference for whether it's working or not, though.

If you're working with volume triggers do not forget to put a collider on the object.

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  • \$\begingroup\$ Thank you so much. \$\endgroup\$ – user43474 May 16 at 16:36

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