1
\$\begingroup\$

How can I manually set that Unity can read .blend file inside Unity?

I have portable Blender.

When I add blend file in Unity it says: Blender is not found. How to make Unity understand .blend file?

\$\endgroup\$
2
\$\begingroup\$

According to documentation, Unity imports .blend files through FBX. You're going to export your scene to FBX if you want to use your assets in your Unity project.

\$\endgroup\$
6
  • \$\begingroup\$ I understand that. But when I add blend file in Unity it says: Blender is not found. How to make Unity undestand .blend file? \$\endgroup\$
    – eon
    May 2 '20 at 10:19
  • 1
    \$\begingroup\$ Did you see that one: forum.unity.com/threads/blender-could-not-be-found.55712 ? \$\endgroup\$
    – lvictorino
    May 2 '20 at 10:25
  • \$\begingroup\$ Where is option in Unity to set Blender as default? \$\endgroup\$
    – eon
    May 2 '20 at 20:51
  • \$\begingroup\$ As I understand it, it's from the OS. Does your OS know that Blender is the software to execute for .blend files? \$\endgroup\$
    – lvictorino
    May 2 '20 at 20:53
  • 1
    \$\begingroup\$ If you're on Windows, right click on .blend file > open with > select Blender > check do this for all the .blend files (or equivalent or whatever) then open. \$\endgroup\$
    – lvictorino
    May 3 '20 at 10:26

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.