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I'm trying to make an environment for my scene that consists animations and other objects such as trees.

Making a terrain in Unity seem to be a lot easier than in Blender, so I want to export that environment which I've made in Unity to Blender. How can I do this?

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  • \$\begingroup\$ There are a few assets that can do things like this in the unity asset store. I am not sure if one can export everything including animations etc. But you can check by searching for FBX Exporter in the asset store. \$\endgroup\$ – schneebuzz Apr 23 at 14:11
  • \$\begingroup\$ @schneebuzz Found it but dang it costs (I understand that), if something wouldn't work and I can't get a refund, that wouldn't be very fun. Thanks for the answer though, might try it in the future. \$\endgroup\$ – lucutes Apr 23 at 17:18

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