I'm making an add-on that lets the player step over 1-block high blocks and the foot_size property is exactly what I'm looking for.
The documentation says the following:
"Sets the number of blocks the entity can step without jumping."
In the behavior pack, I added the following to the player.json
. You can see foot_size
in the components section.
{
"format_version": "1.13.0",
"minecraft:entity": {
"description": {
"identifier": "minecraft:player",
"is_spawnable": false,
"is_summonable": false,
"is_experimental": true
},
"component_groups": {
"minecraft:add_bad_omen": {
"minecraft:spell_effects": {
"add_effects": [
{
"effect": "bad_omen",
"duration": 6000,
"display_on_screen_animation": true
}
]
},
"minecraft:timer": {
"time": [ 0.0, 0.0 ],
"looping": false,
"time_down_event": {
"event": "minecraft:clear_add_bad_omen",
"target": "self"
}
}
},
"minecraft:clear_bad_omen_spell_effect": {
"minecraft:spell_effects": {
}
},
"minecraft:raid_trigger": {
"minecraft:raid_trigger": {
"triggered_event": {
"event": "minecraft:remove_raid_trigger",
"target": "self"
}
},
"minecraft:spell_effects": {
"remove_effects": "bad_omen"
}
}
},
"components": {
"minecraft:experience_reward": {
"on_death": "Math.Min(query.player_level * 7, 100)"
},
"minecraft:type_family": {
"family": [ "player" ]
},
"minecraft:is_hidden_when_invisible": {
},
"minecraft:loot": {
"table": "loot_tables/empty.json"
},
"minecraft:collision_box": {
"width": 0.6,
"height": 1.8
},
"minecraft:can_climb": {
},
"minecraft:movement": {
"value": 0.1
},
"minecraft:step_height": {
"value": 1.0
},
"minecraft:scale": {
"value": 2.0
},
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": { "test": "in_lava", "subject": "self", "operator": "==", "value": true },
"cause": "lava",
"damage_per_tick": 4
}
]
},
"minecraft:attack": {
"damage": 1
},
"minecraft:player.saturation": {
"value": 20
},
"minecraft:player.exhaustion": {
"value": 0,
"max": 4
},
"minecraft:player.level": {
"value": 0,
"max": 24791
},
"minecraft:player.experience": {
"value": 0,
"max": 1
},
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": -1,
"inhale_time": 3.75,
"generates_bubbles": false
},
"minecraft:nameable": {
"always_show": true,
"allow_name_tag_renaming": false
},
"minecraft:physics": {
},
"minecraft:pushable": {
"is_pushable": false,
"is_pushable_by_piston": true
},
"minecraft:insomnia": {
"days_until_insomnia": 3
},
"minecraft:rideable": {
"seat_count": 2,
"family_types": [
"parrot_tame"
],
"pull_in_entities": true,
"seats": [
{
"position": [ 0.4, -0.2, -0.1 ],
"min_rider_count": 0,
"max_rider_count": 0,
"lock_rider_rotation": 0
},
{
"position": [ -0.4, -0.2, -0.1 ],
"min_rider_count": 1,
"max_rider_count": 2,
"lock_rider_rotation": 0
}
]
},
"minecraft:scaffolding_climber": {},
"minecraft:environment_sensor": {
"triggers": {
"filters": {
"all_of": [
{
"test": "has_mob_effect",
"subject": "self",
"value": "bad_omen"
},
{
"test": "is_in_village",
"subject": "self",
"value": true
}
]
},
"event": "minecraft:trigger_raid"
}
}
},
"events": {
"minecraft:gain_bad_omen": {
"add": {
"component_groups": [
"minecraft:add_bad_omen"
]
}
},
"minecraft:clear_add_bad_omen": {
"remove": {
"component_groups": [
"minecraft:add_bad_omen"
]
},
"add": {
"component_groups": [
"minecraft:clear_bad_omen_spell_effect"
]
}
},
"minecraft:trigger_raid": {
"add": {
"component_groups": [ "minecraft:raid_trigger" ]
}
},
"minecraft:remove_raid_trigger": {
"remove": {
"component_groups": [ "minecraft:raid_trigger" ]
}
}
}
}
}
When I use the behavior pack it doesn't do anything. I also changed the scale and verified that scale works and foot_size
does not, so installation is not the issue. What am I doing wrong?