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I have made a TV in Blender, UV Wrapped a material and applied a video on it in Unity. But the picture is too dark, and I would like to make it brighter.

How could I solve this problem?

The left one It is the left one

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enter image description here

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    \$\begingroup\$ What material are you using on this object? \$\endgroup\$
    – DMGregory
    Commented Apr 2, 2020 at 2:39
  • \$\begingroup\$ I am gonna add more details to the original post \$\endgroup\$
    – user138277
    Commented Apr 2, 2020 at 3:14
  • \$\begingroup\$ Have you considered using an unlit material here, if you don't want the video shadowed when it's not facing the light? \$\endgroup\$
    – DMGregory
    Commented Apr 2, 2020 at 3:22
  • \$\begingroup\$ DMGregory - Ohh I did not know this solution. Thank you :) - I will leave the question here however because I would like to see different solutions Is it possible to give it glove when I use Unlit Material? \$\endgroup\$
    – user138277
    Commented Apr 2, 2020 at 3:36
  • \$\begingroup\$ If you've solved your problem, please post your solution as an answer below. Glow is a post-process effect, so you'll add that separately. \$\endgroup\$
    – DMGregory
    Commented Apr 2, 2020 at 11:29

1 Answer 1

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Click on the Material. Shader -> Unlit -> Texture

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