I need a reference for the game-object from another scene but the problem is that the scene object by default is off. So I thought that I should place its reference in another script and get a reference from it. But it will introduce me to a new script (third script) which means a new dependency. Now here is the triangle to solve the issue (which i don't like and posting here)
First scritp where the refrence is require
The actual refrence (Script/game-object) reside in a separate scene.
The reference holder
My consideration is that this is not the right way to do this job as its required dependency. How can i efficient and more professionally deal with it?