2
\$\begingroup\$

I'm trying to make shadows become more blurry as the distance between the caster and receiver, so they look a little more realistic.

What method can I use to achieve this?

\$\endgroup\$
2
  • 2
    \$\begingroup\$ It sounds like you're looking for soft shadows with contact hardening. Have you tried implementing any of the techniques found with those keywords? Did you get stuck anywhere in particular that we can help with? \$\endgroup\$
    – DMGregory
    Feb 27, 2020 at 2:33
  • 1
    \$\begingroup\$ Nope thanks! That was all I was looking for. \$\endgroup\$
    – zin
    Feb 27, 2020 at 9:30

1 Answer 1

1
\$\begingroup\$

The method I was looking after is called "Soft Shadows with Contact Hardening".

\$\endgroup\$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .