I'm creating a Unity Asset that I would like to publish on the Unity Store. However, this asset depends on the Addressables package and obviously require an Addressable Database which lives in a folder called AddressableAssetsData in the root directory of the Unity project.
If I don't include this in my package, the Asset won't work and if I do include it, it could conflict with the existing AddressableAssetsData of the user who install my package.
Is it possible to move AddressableAssetsData to a sub-folder of my own package or somehow configure it to not conflict with any future user AddressableAssetsData structures from another user? What would you suggest?