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I'm currently building a maze game in unity 3d and after building a few levels by placing and repositioning cubes by hand as walls, I think, that it would be nice if there was a tool to place walls, which are cubes with constant height and width, but have different length and rotations on the y-axis, by joints: you click to place a joint, and a wall goes in straight lines beetwen joints. So is there a tool like that?

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Pro Builder allows you to model static geometry right in the Unity editor. It's an optional package you have to install using the package manager.

But if this is going to become a larger project, then you might look into editor scripting and write your own level editor.

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