I am about to start making my landscape, and am using a low poly style.
I think I'd prefer not to use the terrain system and instead just use a bunch of meshes, since all my grass/flowers are 3d models.
Does anyone know how this will effect performance, keeping in mind that Ill combine all my vegetation to one large mesh when Im done, so that it's not hundreds of gameobjects. Is it a lot worse than using the terrain tool with detail painting?