I've been unable to find out what program Hideo Kojima used to create his 3D scans of people in his game Death Stranding and presumably Metal Gear V as well. Here is a video of the scanning in progrees (Starts at 4:45 https://www.youtube.com/watch?v=KlMpN26ts7s).
Death Stranding was created wit the help of the Sony Playstation Visual Arts Services Group, located in San Diego. They did the body scans and motion capture for the game and the trailer.
The only thing I have been able to figure out about their photogrammetry and motion capture solution, aside from the rig shown in the linked video, is that they use a a proprietary software compatible with Autodesk Maya and Motion Builder.