I am beginner in Unity and I have created tilemap using new tilemap system in unity which looks like this:
I created a script that lets me swap tiles. First I click on some tile and than I choose second tile, after I click second time, tiles swap their positions. Which will than look like this:
How can I apply some animation to this process? Seems like I have no control over tile object as it is. I can only access TileBase which as I understand is not all information about tile. I can't create any animator controller or access its transform object. I want to add some custom animation when tiles swap their places. Thank you!