I made an two objects in blender, animated them, and saved them.
Firstly, when I reloaded them, half of the animations I created had disappeared, which is annoying itself but the real annoyance is that the item, a sword, detached itself from the parent, the character. I exported as fbx but for some reason it is completely seperated.
Also, my mesh has holes everywhere. Is this normal for untextured objects?