I’ve spent the days reading all sources I can find on the use of Color palettes in games, but there is a real lack of real world examples. Most Color palette tools generate 4-5 colours.
I am making a game where I have environment, houses, characters, items, etc. How does one Color coordinates that? How large should my palette be and should it contain the shades/tints of each Color?
Having a hard time understanding how to use Color in games, my game is low poly but I feel like I always end up with ugly colours.