I have a "burn" animation and a "poison" animation for when the player is burnt or poisoned respectively. I want to play both animations at the same time when the player is both burnt and poisoned. From what I've read this is supposed to be possible with layers, but I can't get it to work.
Yes indeed it is possible with Layers.
First create two layer in animator.
Then increase layer "Wight" to 1.
Now set animators like this.
And assign those parameters to Transitions buy click on transition arrow And also do Transition setting to your need.
- Now At last step set triggers like:
-If poison then:
-If Burn then:
-If Both then:
I hop this will help.
If you need more information please let know.