Ever since I made my units move to a certain location a problem has popped up that of course if I try to make two or more units go to the same place they fight for the same spot. Am I just being stupid and unity already has a way around this or do I need to do something specific? I have looked into flow field path finding but no way on how to implement it. I dont want to have to use a ready made script but some pointers and other options are more than welcome.

  • \$\begingroup\$ Don’t make them go to the same spot... use offsets and put each unit to the goal location with its offset. \$\endgroup\$ – ColdSteel Nov 5 '19 at 11:34
  • \$\begingroup\$ What do you mean by "no way on how to implement it"? What have you tried so far based on your research online and in our archive of existing Q&A, and where are you stuck? \$\endgroup\$ – DMGregory Nov 5 '19 at 13:11
  • \$\begingroup\$ This has been asked a million times before. Search for boids, swarm pathfinding, etc \$\endgroup\$ – BlueRaja - Danny Pflughoeft Nov 5 '19 at 16:15
  • \$\begingroup\$ I dont know if I should do so via a script or making my component etc, Greg. \$\endgroup\$ – Kiyo Nov 12 '19 at 8:58

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