I'm trying to make a 3D tour for cardboard. I'm putting my 3d image inside a sphere with a shader but I've noticed this problem. And the middle of the image is looking kinda wavey and distorted.

enter image description here

  • \$\begingroup\$ Did you make the 3D image yourself? Do other 3D images work as or have the same issue? By "3D Images" do you mean a Skydome Image? \$\endgroup\$
    – TomTsagk
    Oct 28 '19 at 10:29
  • \$\begingroup\$ Yes I did. I've added a picture of the problem. \$\endgroup\$ Oct 28 '19 at 10:34
  • \$\begingroup\$ If you made the image yourself, have you confirmed if the problem is on the code you are using to display it or in the image itself? \$\endgroup\$
    – TomTsagk
    Oct 28 '19 at 10:46
  • 1
    \$\begingroup\$ I can't say be cause I don't know how your project is set up. That's why I'm asking all these questions. The more information you share here, the more likely someone will be able to help you. \$\endgroup\$
    – TomTsagk
    Oct 28 '19 at 10:52
  • 1
    \$\begingroup\$ Can you tell us how you're "putting my 3D image inside a sphere"? Walk us through the steps. Show us your source image. Show us what material/shader you're using on your sphere. Show us how the sphere mesh and UV unwrap is set up, if you're using UV mapping. \$\endgroup\$
    – DMGregory
    Oct 28 '19 at 12:46

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