I'm developing a 3rd person platformer.
My Character class (the default third person template class):
PlatformerCharacter : ACharacter
My MovementComp class:
PlatformerMovementComponent : UCharacterMovementComponent
I have seen this article: https://wiki.unrealengine.com/Custom_Character_Movement_Component
However, this seems very outdated.
So in any case, if I'm approaching this the wrong way:
How do I have my
PlatformerCharacter use this
PlatformerMovementComponent instead of using the