# How to draw a rectangle with a border pixel over a camera/viewport?

With this code I intended to visually delimit the complete view of the circuit and the two controlled cars:

draw_rectangle(0,0,1279,719,true);
draw_rectangle(0,720,639,1079,true);
draw_rectangle(640,720,1279,1079,true);


It turns out that only the complete view of the circuit that is drawn directly in the room is correctly delimited (observe the black line of a thick pixel):

Where there should be the rectangle strokes (red line, not necessarily at this thickness):

This happens because of this camera/viewport:

I believe the rectangle is being drawn under the camera/viewport.

What do I need to do to make this rectangle draw over the camera/viewport?