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I want to erase small gaps in my tilemap. The gaps look like this:

enter image description here

The texture I used has no gaps:

enter image description here

I tried by disabling anti aliasing.It didn't worked so what can I do in this case?

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  • \$\begingroup\$ Are they really gaps or are they part of your texture? If you use a texture that is all single coloured, will the white lines still show up? \$\endgroup\$ – TomTsagk Oct 18 at 9:16
  • \$\begingroup\$ @TomTsagk I don't think there is any kind of gaps in my texture. \$\endgroup\$ – Jacob Frye Oct 18 at 9:18
  • \$\begingroup\$ Is there any kind of bumpmap or normalmap linked to this texture? \$\endgroup\$ – lvictorino Oct 18 at 12:43
  • \$\begingroup\$ Please post a larger image of the screenshot; at that size it's hard to tell much about the gaps. Also, do you get the gaps if you use a plain (all on color) texture? \$\endgroup\$ – Pikalek Oct 18 at 19:17
  • \$\begingroup\$ I suggest you check the properties of the tilemap in the inspector. It seems that maybe there is a slight rotation or scaling applied and that could be why the result is not seamless. It’s a bit of a wild guess but the seams don’t look 100% straight to me. \$\endgroup\$ – Leon Oct 18 at 21:58

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