I have an adm object, which draws the path in the room like this (Object ADM - Draw Event):
draw_set_color(c_black);
repeat(5){
repeat(5){
draw_path(circuito_australia,684+i,568+j,false);
j+=1;
}
i+=1;
j=0;
}
i=0;
j=0;
Result:
I created 2 viewports, to more closely display specific cars:
And this problem happens, parts of the circuit in the view of these cameras are wrong/bugged:
The reason I know (or at least I imagine) is because I'm taking a part of the room and doubling its display.
Any ideas on how to get around this?