I have a problem with a Unity project that I'm working on. I'm creating an 3D art gallery which will be developed into a VR application in the future.
In a 3D scene, I have created a
GameObject (a cube) but I have some trouble getting images fit on the whole
canvas. When I try to apply an image as a material, it is treated as a texture and only a small part of the image is visible on the
I am planning to make a UI where the user can upload pictures and the application will automatically render the gallery with these pictures.