I have a game where objects follow a path that resembles a circuit (f1, nascar, stock car).
Using the draw_path function, I can draw the circuit on the game screen:
It turns out that dash got too thin.
To thicken the drawing line and actually look like a circuit (so I don't have to sprite and put in the background) I tried the following (Draw Event):
draw_path(circuito_ovo,500,50,false);
draw_path(circuito_ovo,501,51,false);
draw_path(circuito_ovo,502,52,false);
draw_path(circuito_ovo,503,53,false);
draw_path(circuito_ovo,504,54,false);
draw_path(circuito_ovo,505,55,false);
draw_path(circuito_ovo,506,56,false);
The result was not as expected (detail I added a unit in two dimensions, I thought the secret would be this):