Is it possible to have an animated texture of facial features on a characters face in unity? (I haven't made the game yet, I'm researching). I would like to achieve a cartoon effect.

  • \$\begingroup\$ Whenever you're tempted to ask "is X possible?" consider: do you have cause to suspect this is impossible? What law of the universe would conspire to take this away from you? Bear in mind that just about any game-making environment out there is Turing complete, so if you can describe a mechanical process to produce your desired output, then you can express it in your language/engine of choice with enough elbow grease. Usually, these questions are really "how do I?" in disguise - you can get to your goal much faster by just trying it, and if you hit a snag, show us what you've tried so far. \$\endgroup\$
    – DMGregory
    Aug 30, 2019 at 3:21

1 Answer 1


Yes you can achieve this using many way like:

Solution # 1, Using sprite sheet like mechanism: (not recommended)

It this way you will be having multiple texture for you character face and you will be changing character face texture over time.


  1. Easy to implement.


  1. Too many textures.
  2. No run time controls.
  3. Hard to make changes to the facial expression.

Solution # 2, Using Blend shapes:(recommended)

It this way you don't have to create too many texture instead you will be having only one texture.


  1. Only one texture to work with.
  2. Full facial expression controls at run time.
  3. Easy to edit.
  4. Can create many expressions.


  1. time consuming at start.

How to create Blend shapes.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .