# Unity light baking out of memory

I have a problem where whenever I try to bake the light in my scene I get this error after a while:

Clustering job failed for system: 0xde0e37c3393f9955a3f751d3aff6b594, error: 4 - 'Out of memory loading input data.'.
Please close applications to free memory, optimize the scene, increase the size of the pagefile or use a system with more memory.
Total memory (physical and paged): 42560MB.


My scene is a small - medium-sized terrain with a skybox.

What can i do to make sure that i can bake my scene?

• Can you show us your light mapping settings? – DMGregory Aug 20 '19 at 11:38