# Can't Create High Definition Render Pipeline Asset in Unity (Create > Rendering Doesn't Exist)

I've upgraded my project to Unity version 2019.3.0a11. It complains and can't load scripts, mostly because it can't seem to load the original HDRPipeline. I want to make graphics display properly.

In Unity's instructions, they say to go to Assets > Create > Rendering and click High Definition Render Pipeline Asset and create this in the Assets folder. Problem is, Assets > Create > Rendering doesn't exist.

• I'm in Assets/Settings
• I upgraded the High Definition RP, Post Processing, and Core RP Packages
• Restarted Unity many times
• Searched for a suitable asset

Here is what the package manager says:

There is an exception thrown in Unity about Shader error in HDRP/Lit: failed to open source file: 'Packages/com.unity.render-pipelines.core/ShaderLibrary/Version.hlsl' at /…/Library/PackageCache/com.unity.render-pipelines.high-definition@7.0.0/Runtime/ShaderLibrary/ShaderVariables.hlsl …

In fact, there is a whole wall of exceptions:

• What does your package manager say about the HDRP Package? Aug 10 '19 at 10:13
• @DMGregory I added a picture so you can see exactly. Aug 10 '19 at 19:29
• Have you tried removing and re-adding the package? What specific script errors are you getting? Aug 10 '19 at 19:30
• @DMGregory I did try removing and re-adding the packages many times (both Core RP and High Definition RP). For the script errors, they are above. Aug 10 '19 at 19:37
• have you tried reimport all assets? Jan 20 at 6:17