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So ive been having this problem for a while and i have no idea whats causing it or how to fix it. Some objects in my scene causes my camera when looked at to turn black as you can see from the gif i made below.

This is now the 10th time i experience this problem.

At first, I thought it had something to do with the model itself but the model from the GIF below is a speed tree model which i doubt has the issues.

The funny thing is that it doesn't happen to all models but rather models that have some sort of LOD group to it.

The problem is so huge that i pretty much have to delete the model and not use it in my game.

Has anyone experienced this issue?

Currently i am using Unity 2019.1 and with the HDRP.

enter image description here

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  • \$\begingroup\$ If you move said object, does the screen also turn black when you look at it now? Do you have any special shader on it? After the screen turned black, when you look away from said object, does the rendering work again? For me the gif is to fast to recognize anything meaningful expect for the fact that the screen turns black at some point. Do you have a slower version? \$\endgroup\$ – Chillersanim Aug 13 '19 at 20:54

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