This is an RTS-MMO mobile game I am building, Each unit has health-bar and name of the unit and owner on top of it and a small circle indicating if the unit is friendly and/or has weapons activated or not.
Problem is, when there are a lot of units in one spot, the tags become so cluttered and the critical information becomes lost.
I have tried making the name tags more transparent but this does not help. Tried putting some name tags above the unit, other tags under the units, also to no avail. Tried removing the healthbars unless the unit is damaged, didn't help much either!
How does RTS games solve this issue? I have seen some RTS games remove the healthbars for non-damaged units, but this didn't have any impact on how it looks, and having no name tags or at least no owner-name-tags will be a no-go as this information is critical when attacking/approaching other units, or when picking own units (as units might be equipped with different tools and be named by their owner to be recognized.)