I have a Canvas on which 3 Text objects are hosted.
These text objects are anchored so that they move and scale with the canvas if the canvas has "World Space" render mode.
Now I need to set the Canvas to Screen Space overlay. This causes the canvas to fill the entire screen.
I can resize / scale it user either the Panel's RectTransform's width / height or its Scale x / y.
Neither option scales or positions the Text objects as previously when the RenderMode was "World Space".
How is this properly achieve?
Here is a screenshot of what it looks like for me: