I have just completed these instructions to build and run UE4Editor for Linux.
I created a new C++ project and in the editor I hit the Launch button and after a while it compiled and ran successfully.
If I close down UE4Editor and
MyTestProject/Binaries/Linux/ there is a
MyTestProject executable, but if I try to run that from the shell I get
error while loading shared libraries: libApexCommonPROFILE.so: cannot open shared object file: No such file or directory
How do I set up the program so that it can be run standalone, not from within the editor?