cube
[[ 1. 0. 0. 6.]
[ 0. 1. 0. 0.]
[ 0. 0. 1. 0.]
[ 0. 0. 0. 1.]]
view
[[1. 0. 0. 0.]
[0. 1. 0. 0.]
[0. 0. 1. 0.]
[0. 0. 0. 1.]]
final
[[ 1. 0. 0. 6.]
[ 0. 1. 0. 0.]
[ 0. 0. 1. 0.]
[ 0. 0. 0. 1.]]
Hello! I have a cube and I'm trying to move it around. The above are the calculated matricies for the cube, viewport, and the combined matrix after multiplication. The result is this:
I'm not sure why it's being warped like this instead of scooting over a bit. Any idea?