In my game there are warriors who walk the map following a path. Above their heads is shown their life (text render).
It turns out that unlike when I'm simulating the game (I'm not possessing the character) the visualization of the warriors life is practically impossible.
Image of when the warrior and my character are walking:
Even with my character stopped the visualization of life is horrible:
I have not changed much since the creation of the Text Render, but if it helps:
I want the improvement to be simply in the sense that I can easily identify the value of the warrior's life.