I am programming a bossfight in gamemaker, and I want my boss to shoot multiple fireballs simultaneously, but all in a bit of a different direction, a little bit like this, from rogue soul: It (obviously) doesn't work, and I have been trying for over an hour. My script is:
//in the create event of fireball 1 direction = hero + 10 speed = 12 //in the create event of fireball 2 direction = hero + 5 speed = 12
and so on.
It just refuses to work. The fireballs go a completely random direction, independent of where the hero is.