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For some reason, my floor tiling (set to 100 x 100) only shows on one corner of the plane. Past that corner, it just stretches out to the sides and leaves the middle one solid colour:

Screenshot of tiles

Here is how I've imported the texture (which was created by Jimmy Vegas:

Texture import screenshot

And my material settings look like this:

Material inspector screenshot

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  • \$\begingroup\$ Are you using 9-slicing to do tiling? \$\endgroup\$
    – Alex F
    Jun 10, 2019 at 1:33
  • \$\begingroup\$ @AlexF I'm pretty new to this what does that mean. \$\endgroup\$
    – G4Tanus
    Jun 10, 2019 at 1:39
  • \$\begingroup\$ docs.unity3d.com/Manual/9SliceSprites.html \$\endgroup\$
    – Alex F
    Jun 10, 2019 at 1:41
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    \$\begingroup\$ @DMGregory I fixed it, I just simply re installed the texture and deleted the material and started it all over again and now it looks like it should \$\endgroup\$
    – G4Tanus
    Jun 10, 2019 at 20:55
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    \$\begingroup\$ Sounds great! Post that solution as an Answer so it can help other devs who run into similar problems. :) \$\endgroup\$
    – DMGregory
    Jun 10, 2019 at 21:17

1 Answer 1

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I fixed it, I just simply re installed the texture and deleted the material and started it all over again and now it looks like it should!

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