I have four quads together like this
These are just the default Unity quad from create\3d object\quad
the texture is white with grey borders on two sides and a black border on other two sides..
How do I get rid of these black lines?
I am generating these bigger shapes out of quads and applying the texture using code... I noticed that If I didnt change the material in code then there were no black lines. So I made prefabs for each material, and am now spawning those in instead of changing a material on a quad. But I still get the same lines. Also, if I drag the prefabs into the scene when the game is running they appear perfect. I have no idea whats going on.