When a new game is templated using the HDRP template, there's a nicely setup sample scene with post processing volume and many other settings.
I have noticed that Unity changes quite a lot in their HDRP sample projects from Unity version to Unity version.
I would like to keep up to date with what Unity recommends for HDRP settings. When I open my Unity 2018 project in Unity 2019, Unity upgrades my settings so that they still work, but their "new recommendations" are of course not incorporated.
And to my knowledge, I can not create a new HDRP sample scene in an existing Unity project.
Clicking "File" -> "New scene" creates a simplistic new scene, and all the special effect examples are missing, so this doesn't create such a full-blown HDRP example scene.
I would like to be able to quickly copy new, recommended settings over the existing cameras, for example or to copy a PP volume over.
Is there a way to create a new HDRP example scene in an existing project?