When a new game is templated using the HDRP template, there's a nicely setup sample scene with post processing volume and many other settings.

I have noticed that Unity changes quite a lot in their HDRP sample projects from Unity version to Unity version.

I would like to keep up to date with what Unity recommends for HDRP settings. When I open my Unity 2018 project in Unity 2019, Unity upgrades my settings so that they still work, but their "new recommendations" are of course not incorporated.

And to my knowledge, I can not create a new HDRP sample scene in an existing Unity project.

Clicking "File" -> "New scene" creates a simplistic new scene, and all the special effect examples are missing, so this doesn't create such a full-blown HDRP example scene.

I would like to be able to quickly copy new, recommended settings over the existing cameras, for example or to copy a PP volume over.

Is there a way to create a new HDRP example scene in an existing project?

Thank you.

  • \$\begingroup\$ You can create a new project using the HDRP template each time you update your unity. and it will have the sample scene you want with the recommended settings. then you can change what you want in your own project or export the scene and load it in your own project. \$\endgroup\$ – Mohammad Zamanian Jun 2 at 10:04

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