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I use LWRP, one Directional Light and Hard Shadows with 1024 resolution. When I imported this super simple mesh from blender this happened:

enter image description here

What is this weird line on the stitch of the mesh and how do I fix it? I tried using Soft Shadows with higher quality but it did not help.

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  • \$\begingroup\$ Try tweaking Normal Bias in your Light Settings. That may give you a better result. \$\endgroup\$ – Emad May 23 at 7:23
  • \$\begingroup\$ IIRC this bug has been known for a while. Playing with normals helps sometimes, but not always. I've seen people add another, invisible face to make the shadows work properly. \$\endgroup\$ – Omegastick May 23 at 7:37
  • \$\begingroup\$ Can you make the shadows softer? By which I mean, the edges of the shadows less pixelated. It looks like if you blend them a little, you could cover the glitch. \$\endgroup\$ – Turms May 23 at 9:12

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