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I made an animation for a model in blender, then saved and imported it into Unity. In the preview, I can see the animation playing, but when I try to click on 'loop time' or to drag it over to the animator window, it doesn't work. In fact, I can't interact with it, other then drag the model into the scene. I'm not sure whether this is a bug, or if I've missed something with the settings. I am using 2.79

Does anyone know why this is, or has experienced anything similar? Also due to copyright reasons, I cannot upload any content from the game onto here.

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  • \$\begingroup\$ Can you reproduce the problem with an example asset that will let you share screenshots/info about your situation more freely? \$\endgroup\$ – DMGregory May 19 '19 at 8:04
  • \$\begingroup\$ @DMGregory I actually fiured out the problem, I forgot to attach the animator controller to the model itself XD \$\endgroup\$ – CraftyMaelyss May 19 '19 at 8:27
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I forgot to drag and drop the animator controller onto the model -_-;

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  • \$\begingroup\$ In future, reproducing the problem in a new empty project before posting will help you spot this type of mistake sooner, and also help you create a minimal complete verifiable example to get answers faster. \$\endgroup\$ – DMGregory May 20 '19 at 13:57

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