0
\$\begingroup\$

I'm having an issue getting an IK limb to work using Anima2D in Unity. If I place a limb IK for the neck joint, the head moves as expected, however trying to place one for the leg seems to have no effect.

A CCD IK seems to work, but only moving one bone of the leg, whereas I need both bones to move, like a real limb with a knee joint.

Pic of Unity with issue highlighted

Is there anything obvious I'm doing wrong?

Thanks!

\$\endgroup\$
0
\$\begingroup\$

Figured out the answer: The lower bone (in my example the Left_Leg and Right_Leg) were not set as a child of the higher bone (Left_Thigh, Right_Thigh). Setting the lower bone as the child of the higher bone fixed the issue.

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.