Maybe there are tons of questions about this but i dont know what to look for. I have 2 animations, one is aiming a weapon and the other one is shooting.
When i aim the weapon i animate only its position upward and a little bit to the left so its in front of the camera.
When i shoot, i just rotate it a bit on the x-axis.
My problem is, when i shoot while the weapon is aimed (animated upwards and left) the whole Weaponholder get back to its initial (not aimed) position.
I thought when i just animate the position in one clip and only rotation in another i can mix them together. Am i on the wrong way or just did something wrong?