Fan physics
I have a platformer game and want to have fans in it that blow in a given direction and if the player presses the jump button they can go even further.
How do I do this?
side note:
I am working with godot engine
EDIT
My character moves on the two axes using two variables, both multiplied by speed: move_dir and y_velo. gravity affects y_velo and the arrow keys affect move_dir