Since on the 26th of March 2019 the EU has voted in favor of Articles 17 (previously known as Article 13) and 11, what should an indie developer who is based in the EU do to setup a game and a website for the game s/he develops?
I'm taking into consideration the following:
- The developer has a website for the game he publishes.
- The developer also has an account system on the said website (required by the game for customizability and authentication).
- The developer sells the game on his/her own website (for 100% profit).
- The indie developer is funding the game entirely from his/her own money (no investors).
- The game is fully customizable, i.e. all text, textures, sounds and models can be changed.
- The marketing is handled only by the game developer. This also takes into consideration the platforms which are available in the EU when these Articles take effect.
I'm curious about this as I'm based in the EU and wish to create a game with a lot of user customizability (to the level that the game's assets are all replaced by custom ones), but I'm unsure of how Articles 17 (upload filter) and 11 (link tax) will affect me. I'm also concerned about how link tax will affect the website, and how marketing is supposed to be done on the EU internet.