I am currently making a project using Java and Slick2D (yes I know there is no support for it anymore, but it is an old project I wish to complete, and it serves me fine so far). There is only one problem: When I drag the windowed version of my game, the update method is not being called anymore. After the window is let go, it works fine again.
I already set setUpdateOnlyWhenVisible to false and setAlwaysRender to true. I've also played with the setMinimumLogicUpdateInterval and setMaximumLogicUpdateInterval settings without much success.
The problem might not be slick related as I don't know the technology underneath. But as I can't find any article on this particular problem, I'm hoping someone here can help me.