Model turning 2d when it's parented

I'm importing arms from blender for my first person controller but when I make the player the Arms' parent it turns 2d. I have no idea why this is happening so if anyone could help it would be very appreciated.

I'm very confused lol

• Show us the scale factors on your player object. – DMGregory Mar 9 '19 at 19:47
• There, thanks for the comment I guess it's because the x is 0 didn't even cross my mind. – JeffBrin Mar 9 '19 at 19:49
• @JeffBrin The best advice I could give is, when creating/moving a GameObject, and it doesn't look right, it's often a good idea to go on the Hierarchy and do Right Click on Transform and Reset. Then give it the position that you want. There have been many times that Unity tried to calculate positions and scales on objects I move around, and it failed. – TomTsagk Mar 11 '19 at 11:12