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Just a quick question about authentication wit unity. Currently I have Unity sending off a request from a login age sing sockets. What I am trying to do is generate a JWT Token from that login request and send that back to unity for authentication. I have seen things talking about firebase authentication with google, but currently my game backend is a c# server connected to a sql database

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  • \$\begingroup\$ "What I am trying to do is generate a JWT Token from that login request and send that back to unity for authentication" great, now show us what you tried, and describe where in particular you're stuck or what specifically is not working as desired. \$\endgroup\$ – DMGregory Mar 7 at 4:12

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