I'm making C or C++ texture multiplayer game (monopoly) and to code multiplayer, defined type user when you change player or point player in main() or other() you choose Number or pointer? for example, when one turn finish how do you change player like user++ (user is int) or use changeUser() ... i'm newby and know nothing

  • \$\begingroup\$ Are you making a hot seat multi player game, where every player plays on the same computer, on the same program, or a networked multi-player game? \$\endgroup\$ – Vaillancourt Mar 3 '19 at 2:39

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