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enter image description here In the wireframe you can see the tilemap collider for this hill. The red circle falls right through however. The circle has a 2D rigidbody attached. Everything is on the Default sorting layer and on layer order 0.

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I forgot to put a circle collider on the red circle. Leaving this up for others who might run into the same problem.

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    \$\begingroup\$ Welcome to GDSE. Glad to hear you resolved your problem. Don't forget to mark the answer as accepted - we do that instead of things like putting 'solved' in question titles - it's a bit cleaner & works better with the search options. Good luck with your game. \$\endgroup\$ – Pikalek Feb 19 at 14:52
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    \$\begingroup\$ Will do. Since it's my own answer, it appears I have to wait 2 days to check the resolved checkmark. I thought I should somehow mark it solved until then. Is that incorrect to do? \$\endgroup\$ – Siggytron Feb 19 at 17:32
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    \$\begingroup\$ Yes, there is a two day wait for accepting your own answer & yes, on Stack Exchange don't add 'solved' to titles. That being said, I also erred - I should have rolled back your edit & added a comment on why rather than undoing it with my own. Goes to show we're all still learning. \$\endgroup\$ – Pikalek Feb 19 at 19:29

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