0
\$\begingroup\$

I have a little animated character in my game with multiple animations. In order to have gravity affect him, I turned on "Apply Root Motion" in his animator. Now one of his animations won't rotate like I have it set to do in the animation window, and the internet seems to say that I would need to disable "Apply Root Motion" in order to get it back.

How can I have gravity, rotation, and animation at once? To apply root motion or not to apply root motion?

\$\endgroup\$

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.